Goblin Interactive

About Goblin Interactive

In 2018-2019, I made the decision to turn my original characters into a game. That game was Silvanne's Nightmare, since Silvanne was my first character and one I held dear. The game took too long to develop but I finished it after many years and finally released it as freeware, since GameMaker Studio 1.4 was discontinued and I couldn't purchase a license.

After multiple failed attempts to give shape to my ideas with Battlegirls, I almost gave up. But thanks to some encouragement from a friend of mine, I ended up starting from scratch with a smaller scope, a more defined plan and a new game engine. This idea is what became Battlegirls: First Round.

Kiiro

Kiiro

I'm not telling you my real name, but you can call me Kiiro. I was born in 1998 in Venezuela. I've been programming since about 2013 and I started drawing even earlier. My interests are gaming, technology, illustration, manga and music. My favorite subject to draw is cute girls, which is why Battlegirls came to be in the first place.